AI Insights · Timothy · April 2024
Top 5 Cartoon Fantasy Games on Android in Ukraine: Q1 2024
Discover the performance trends of the top 5 Cartoon Fantasy Games on Android in Ukraine for Q1 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 has shown varied performance for the top 5 Cartoon Fantasy Games on the Android platform in Ukraine. Here's a closer look at the trends in weekly downloads, revenue, and active users for these popular games.
Bubbu 2 - My Pet Kingdom from Bubadu experienced a consistent decline in weekly downloads, starting from around 57K at the beginning of January and dropping to approximately 12K by the end of March. Despite the decline in downloads, the game saw a steady increase in weekly active users, rising from about 106K to 133K over the quarter. Weekly revenue remained minimal, peaking at $2 in the last week of February.
Avatar World ® by Pazu Games displayed a fluctuating trend in weekly revenue, peaking at approximately $4.6K in the week of January 22 and then experiencing ups and downs, settling at around $2.4K by the end of March. Downloads showed a mixed trend, starting at about 20K and ending at roughly 18K. The game maintained a steady increase in weekly active users, growing from around 117K to 139K throughout the quarter.
My Talking Tom 2 from Outfit7 Limited did not generate any revenue during the quarter. Weekly downloads remained relatively stable, hovering around 15K to 19K. Weekly active users also showed stability, fluctuating between 179K and 193K.
My Talking Angela 2, also from Outfit7 Limited, did not record any revenue. The game saw a gradual decline in weekly downloads, starting at around 18K in early January and dropping to approximately 11K by early March, before rebounding to around 15K by the end of the quarter. Active users exhibited a fluctuating pattern, with a notable dip to about 24K in February, but eventually climbing back to around 34K by the end of March.
My Talking Tom Friends from Outfit7 Limited had minimal weekly revenue, consistently around $1. Weekly downloads showed slight fluctuations, starting and ending the quarter at around 15K and 14K, respectively. The game’s weekly active users showed some variability, starting at approximately 179K, dipping to around 154K in February, and rising back to about 173K by the end of March.
These insights are sourced from Sensor Tower, where more detailed analytics and trends are available for further exploration.